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  #1  
Old 01-19-2017, 12:54 PM
Elyos
  • Rank: Governor
  • Posts: 1,267
Default Level-Based Spell Resists Still a Thing?

I am a player since 1.9 and my mains are a Cleric and Sorcerer, so this question impacts both.

Back in the day, I recall that characters got innate resists on spells at the rate of 10% for every level they had over their opponent, regardless of MR. I think the resist rate went to 90% due to level differences. Then I believe in 4.7 this was changed to allow for a maximum of 50% resists. I think similarly, if you as the attacker were a higher level than the opponent, you would get an MA advantage.

Is this system still in effect? I've been hearing a lot of conflicting advice as to whether to wear an MR set as a cleric these days, and people saying they aren't resisting anything.

Could this possibly be if they are lower level than the attacker, and the attacker getting MA benefits due to the level change? Would I as a level 69 cleric resist anything from say a level 74 attacker?
  #2  
Old 01-19-2017, 04:50 PM
Elyos
  • Rank: Bryoncé
  • Posts: 4,695
Default Re: Level-Based Spell Resists Still a Thing?

I have always thought MR/MAcc/Acc calculations were separate from each other. What 4.7 changed were resist rates for MR though (as you said, up to 50%), not level difference.
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  #3  
Old 01-19-2017, 05:13 PM
Elyos
  • Rank: Commander
  • Posts: 774
Default Re: Level-Based Spell Resists Still a Thing?

(The following test is done on mostly non-daevas against a low daeva)

When attacker is 5 or more levels below the defender, there is an automatic chance of spell getting resisted that is not affected by MA / MR. All my testing is done on targets with 0 (zero) MR.

Attacker levels lower than defender: Chance of automatic resist (this is not subject to MR's 50% maximum resist chance)
5: 10% (~9% from test)
6: 20% (~23% from test)
7: 30%
8: 40% (~45% from test)
9: 50% (~45% from test)
10: 60%
11: 70%
12: 80%
13+: 90%

I tested the 9-13 level differences back in the 4.7.
The 6-8 level difference were tested just now (5.1) as I didn't had much time back then.

https://docs.google.com/spreadsheets...gid=1006724383

Testing log spreadsheet:
I haven't done any testing when attacker is much lower level than the defender and the attacker have less MA than defender's MR.

I haven't tested resist chances when attacker was higher level than defender...
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Last edited by mooMOOMooMoomoo -; 01-19-2017 at 08:12 PM.
  #4  
Old 01-20-2017, 06:52 PM
Elyos
  • Rank: Governor
  • Posts: 1,267
Default Re: Level-Based Spell Resists Still a Thing?

Thanks Bryos and Momomomoo for the feedback and insight. Very good to know. I think back in the day the "Free" resists from levels started at +3 levels over the opponent. With how slow levelling can be past 66, interesting to see if it is now +5 or 6.

Thanks again.
  #5  
Old 01-21-2017, 12:49 PM
Elyos
  • Rank: Bryoncé
  • Posts: 4,695
Default Re: Level-Based Spell Resists Still a Thing?

I have been "testing" DPS on Ferson/Corpus on my Chanter. At level 70 (10 level difference) I could not hit it at all, and even if I got lucky it would only inflict 1 damage. Level 71 was similar, but not as bad (I think this is where damage started to actually land). Level 72 got considerably better (still awfully low though, of course :P).

So, level 80-world-boss-wise at least, +10 levels seems to already be 100%. Even if you do not miss every single time, your attacks will only inflict 1 point, which, in terms of effectiveness, is the same as missing. There seems to be a huge jump between the 8 to 9 levels, though.
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  #6  
Old 01-21-2017, 02:07 PM
Elyos
  • Rank: Commander
  • Posts: 774
Default Re: Level-Based Spell Resists Still a Thing?

For spells I don't have sufficiently geared casters so I didn't test against level 66+ mobs. Also that test was tested using PvP dueling.

For physical damage, I have tested with level 71 chanter and level 70 templar against several high level common mobs: (not tested on bosses)

Attacker levels lower than PvE mob lvl: damage modifier (applied before physical defense), chance of missing target
2: -10% damage
3: -20% damage
4: -30% damage
5: -40% damage, 10% miss chance
6: -50% damage, 20% miss chance
7: -60% damage, 30% miss chance
8: not yet tested
9: -80% damage, 50% miss chance
10: probably impossible to test (likely -90% damage means 1 dmg auto attacks even with best possible gear)

Damage difference determined by taking difference between big attack skills damage (Break Power, Mountain Crash, Invigilating Strike) and auto attacks.

For physical attackers, there are no damage penalty or automatic miss chance against players due to level difference.

However, physical damage is reduced to the following amount when attacking target mob of player of the specified level: (applied after physical defense)

Target level: damage multiplier
66 98.33%
67 97.10%
68 95.67%
69 94.33%
70 93.00%
71 91.75%
72 90.50%
73 89.25%
74 88.10%
75 87.00%
76 85.80%
77 84.75%
78 83.66%
79 ?
80 81.50%

EDIT: just did a quick test as follows:

Attacker:
Lv 68 cleric
1400 MB
1409 MA
Smite lv13 (608 dmg)

Defender:
Lv 71 chanter
0 magic def
0 MS
12 MR
0 SR
30 all element resistance

Successful hits: 110
Resisted: 0
Crits: 4

Normal damage: 584
Crit damage: 876
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Last edited by mooMOOMooMoomoo -; 01-24-2017 at 09:05 AM.
  #7  
Old 01-22-2017, 03:43 PM
Elyos
  • Rank: Commander
  • Posts: 774
Default Re: Level-Based Spell Resists Still a Thing?

More testing:
Level 68 cleric vs level 71 chanter
Smite lv13 (-50 MA)

1409 MA vs. 1621 MR (MA deficit: 212)
796 attempts, 578 hits, 218 resists
27.39% resisted (5-95% confidence: 24.75-29.90%)

1409 MA vs. 1747 MR (MA deficit: 338)
1145 attempts, 698 hits, 447 resists
39.04% resisted (5-95% confidence: 36.68-41.31%)

1409 MA vs. 2329 MR (MA deficit: 920)
1300 attempts, 608 hits, 692 resists
53.23% resisted (5-95% confidence: 50.92-55.46%)

1399 MA vs. 1398 MR (MA surplus: 1)
1128 attempts, 1075 hits, 53 resists
4.7% resisted (5-95% confidence: 3.63-5.67%)

(Note: My level 68 cleric is severely undergeared - lvl 46 fabed daevanion set - and is leveled up solely for game mechanic testing)
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Last edited by mooMOOMooMoomoo -; 01-23-2017 at 04:02 PM.
  #8  
Old 01-23-2017, 04:44 PM
Elyos
  • Rank: Commander
  • Posts: 774
Default Re: Level-Based Spell Resists Still a Thing?

Now testing the inverse:
Level 71 chanter vs level 68 cleric
Smite lv2 (-50 MA)

1109MA vs. 1349MR (MA deficit: 240)
1124 attempts, 790 hits, 324 resists
29.08% resisted (5-95% confidence: 26.87-31.23%)

1214 MA vs. 1213 MR (MA surplus: 1)
1165 attempts, 1120 hits, 45 resists
3.86% resisted (5-95% confidence: 2.92-4.72%)

So far with these testing, the resist rate being higher than (MA - MR) are attributed to the skill Smite having the 50 MA skill penalty, and not the 3-level difference.
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