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  #11  
Old 05-28-2012, 11:04 PM
Asmodians
  • Rank: General
  • Posts: 126
Default Re: Universal Aion Time Sheet

I really like the the GMT time. This is something familiar.
This way i always figure out the right hour for my timezone.

p.s The american named timezones are confusing for somebody from the rest of the world..
  #12  
Old 05-29-2012, 06:36 PM
Elyos
  • Rank: Commander
  • Posts: 981
Default Re: Universal Aion Time Sheet

Version 2.0 has been published:
- Unnecessary details are gone.
- Only Locations / Time Left / Status are visible.
- Locations are be ordered depending on Time Left.
- The Abyss Location is changing automatically depending on the date.
- Maintenance is added to the list.
- Closing is added to Status 15 minutes before the window is closing.
- Easier to maintain for people behind the scene.
- Etc.

Comments, suggestions and questions are always welcome.

Last edited by Megaphone - Israphel; 05-30-2012 at 03:00 AM.
  #13  
Old 06-06-2012, 07:31 AM
Elyos
  • Rank: Commander
  • Posts: 981
Default Re: Universal Aion Time Sheet

Update 2.1: Abyss Titles are fixed & Maintenance Timer + Status are fixed.
Update 2.2: Spoils of War Event added.
  #14  
Old 06-06-2012, 08:31 AM
Elyos
  • Rank: High Prophet of Aion
  • Posts: 7,394
Default Re: Universal Aion Time Sheet

Damnit you beat me to the post ¬_¬.

Also added Spoils of War to http://aion.im/
  #15  
Old 06-12-2012, 02:10 PM
Elyos
  • Rank: Soldier
  • Posts: 2
Default Re: Universal Aion Time Sheet

I need to solve a problem, when did the update ... I've tried everything, but I can not download the update files for the launcher, I would like someone to help me!
  #16  
Old 06-12-2012, 08:41 PM
Asmodians
  • Rank: Soldier
  • Posts: 17
Default Re: Universal Aion Time Sheet

any chance to include the Leaves of Season timing to get the leaves?
  #17  
Old 06-13-2012, 05:20 AM
Elyos
  • Rank: Commander
  • Posts: 981
Default Re: Universal Aion Time Sheet

Quote:
Originally Posted by Tigerroar - Siel View Post
any chance to include the Leaves of Season timing to get the leaves?
I saw your post earlier, but didn't had time to respond, since I had to go to a meeting.

Anyway, I made some calculations on a piece of paper (while is was going to that meeting) in order to add it to the sheet. It will take some effort to make, since it is bound to Game Time and not Real Time (both are different from each other). Maybe Version 4.0 will be released tomorrow, with the Seasonal Agrint spawn times in it. So stay tuned. ^^

Also I want to thank you for the idea.

Peace,

Megaphone - Israphel Server.
  #18  
Old 06-13-2012, 05:29 AM
Elyos
  • Rank: High Prophet of Aion
  • Posts: 7,394
Default Re: Universal Aion Time Sheet

Quote:
Originally Posted by Megaphone - Israphel View Post
I saw your post earlier, but didn't had time to respond, since I had to go to a meeting.

Anyway, I made some calculations on a piece of paper (while is was going to that meeting) in order to add it to the sheet. It will take some effort to make, since it is bound to Game Time and not Real Time (both are different from each other). Maybe Version 4.0 will be released tomorrow, with the Seasonal Agrint spawn times in it. So stay tuned. ^^

Also I want to thank you for the idea.

Peace,

Megaphone - Israphel Server.
Bleh. I tried the Agrint before, and it was being pretty annoying. GL on your try 8D.
  #19  
Old 06-13-2012, 03:36 PM
Elyos
  • Rank: Commander
  • Posts: 981
Default Re: Universal Aion Time Sheet

Thanks Jambo. I added the Seasonal Agrint times in a new version, but I am not really sure if the times are correct, so can anyone test that and post it in this topic if those are the correct times or not? If not I can adjust it.

Version 4.0 is released altho I still need to code the abyss location title so it automaticly updates.
  #20  
Old 06-14-2012, 06:50 PM
Elyos
  • Rank: High Prophet of Aion
  • Posts: 7,394
Default Re: Universal Aion Time Sheet

Quote:
Originally Posted by Megaphone - Israphel View Post
Thanks Jambo. I added the Seasonal Agrint times in a new version, but I am not really sure if the times are correct, so can anyone test that and post it in this topic if those are the correct times or not? If not I can adjust it.

Version 4.0 is released altho I still need to code the abyss location title so it automaticly updates.
Yours is working (or at least it matches mine now, so it had better be right!).

I didn't like the idea of 12 rows for Agrints so I just added a big-ass announcement for the next one on mine.

https://dl.dropbox.com/u/23528800/ai...tCountdown.png
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